
Tuesday, January 11, 2011
Thursday, November 4, 2010
Thursday, October 14, 2010
Thursday, October 7, 2010
Wednesday, October 6, 2010
Friday, September 10, 2010
Wednesday, August 25, 2010
The Three goals
The three goals that i hope to achieve by the end of this year is....
- Get better grades
- get more active in school activities
- become a better guitar player
Thank you
Come again
Wednesday, June 2, 2010
Friday, January 22, 2010
The 5 things that i've learned today
1. You cant be disorganized and teach things randomly, you have to build a logical program where one fundamental leads to another.
2. This is a Guitar Notes chart
3. patience is a very important thing to have when your dealing with someone who is new. what seems easy to someone who has played for a while is hard to a starter so you need to teach them at a slow pace so they can understand more competely.4. this is a basic view how guitar charts

5. the first step in teaching the guitar should be know and understanding the open string notes and how to tune. the second step is the hand techniques for your strumming and tabing hand. the third is to get down basic chord playing and picking patterns. the forth is to start on alternate picking and bends and others such things. the last step is to put them all together and to practice.
Thursday, January 14, 2010
Monday, November 9, 2009
Friday, November 6, 2009
Tuesday, November 3, 2009
Monday, October 26, 2009
my 5 paragraph essay
Rough draft
by: Matthew Dillon
The music industry has been around for more than a century and the back bone of it is audio production.
Three of the most important steps are creating the music, recording, and the output. Creating the music or any audio in audio in audio production is essential. It goes without saying that if a painter doesn't have paint, then he cant paint. Its basically the same in audio production where if theres nothing to record then you cant do your job. Recording is a very technical progress in audio production because the different settings on the mixers that you might be using, the sensitive microphones that they use, and the way of putting everything together to make something new. The last step is the output which can be DVD, CD, MP3 or WAVE. To first start recording you have to create the audio first.
To start first start creating your song or audio its good to know you instrument. One might be a electric guitar and how the electric guitar came to be is by jazz guitarist would take hollow bodied acoustic instruments and put steel pickups made by Rickenbacker company in 1931. They would do this to get a louder sound. The first solid-body guitars were invented by Les Paul while the first commercially successful solid-body electric guitar was the Fender Esquire in the 1950's. Then to give your electric guitar sound you would use a guitar amplifier. What that was is a electronic amplifier designed to make the signal of an electric or acoustic guitar louder so that it will produce sound through a loudspeaker and modify the tone by emphasizing or de-emphasizing curtain frequencies and adding electronic effects. From there its just a matter of learning both of these things well enough where you can incorporate scales and notes to create music. Now that you've created your audio its time to record.
When you start recording theres a lot of things you have to take in consideration like the recording microphones. One of the best recording microphones is the SE Electronic USB1000a USB Cardioid Studio Condenser Microphone. The reason why this is one of best is because of its half inch capsule, this USB only microphone offers unprecedented recording quality in its price range due to the proprietary chip and software set, developed by SE, which deals with both noise and software drivers. an other important piece of equipment is the audio mixer. Some of the applications that an audio mixer can do is combine multiple audio sources, adjust tone, and volume and interface between a wide variety of inputs and outputs. After you have recorded your audio track the next step is to create the output.
To be able to then distribute your recorded audio it needs to be in a format that you can listen to on either a computer, CD player, or ipod. The most common of the output formats is the MP3. The MP3 is a computer file created with compression technology commonly used to make digital audio relatively small while maintaining high audio quality.
This showed a general knowledge of how audio production works. Creating the music takes the right instruments and amplifiers. For recording you will need high tech microphones, and audio mixers. The output will very on what your doing but most commonly you would use MP3 if its music relative.
by: Matthew Dillon
The music industry has been around for more than a century and the back bone of it is audio production.
Three of the most important steps are creating the music, recording, and the output. Creating the music or any audio in audio in audio production is essential. It goes without saying that if a painter doesn't have paint, then he cant paint. Its basically the same in audio production where if theres nothing to record then you cant do your job. Recording is a very technical progress in audio production because the different settings on the mixers that you might be using, the sensitive microphones that they use, and the way of putting everything together to make something new. The last step is the output which can be DVD, CD, MP3 or WAVE. To first start recording you have to create the audio first.
To start first start creating your song or audio its good to know you instrument. One might be a electric guitar and how the electric guitar came to be is by jazz guitarist would take hollow bodied acoustic instruments and put steel pickups made by Rickenbacker company in 1931. They would do this to get a louder sound. The first solid-body guitars were invented by Les Paul while the first commercially successful solid-body electric guitar was the Fender Esquire in the 1950's. Then to give your electric guitar sound you would use a guitar amplifier. What that was is a electronic amplifier designed to make the signal of an electric or acoustic guitar louder so that it will produce sound through a loudspeaker and modify the tone by emphasizing or de-emphasizing curtain frequencies and adding electronic effects. From there its just a matter of learning both of these things well enough where you can incorporate scales and notes to create music. Now that you've created your audio its time to record.
When you start recording theres a lot of things you have to take in consideration like the recording microphones. One of the best recording microphones is the SE Electronic USB1000a USB Cardioid Studio Condenser Microphone. The reason why this is one of best is because of its half inch capsule, this USB only microphone offers unprecedented recording quality in its price range due to the proprietary chip and software set, developed by SE, which deals with both noise and software drivers. an other important piece of equipment is the audio mixer. Some of the applications that an audio mixer can do is combine multiple audio sources, adjust tone, and volume and interface between a wide variety of inputs and outputs. After you have recorded your audio track the next step is to create the output.
To be able to then distribute your recorded audio it needs to be in a format that you can listen to on either a computer, CD player, or ipod. The most common of the output formats is the MP3. The MP3 is a computer file created with compression technology commonly used to make digital audio relatively small while maintaining high audio quality.
This showed a general knowledge of how audio production works. Creating the music takes the right instruments and amplifiers. For recording you will need high tech microphones, and audio mixers. The output will very on what your doing but most commonly you would use MP3 if its music relative.
Tuesday, September 29, 2009
Friday, September 25, 2009
Thursday, September 24, 2009
Monday, September 14, 2009
MY CASTLE

- Q: What have you learned about 3D Modeling?
A: What ive learned about 3D Modeling is the ability to move objects in 3D space. Ive learned how to combined objects and make a whole new object out of them, and ive also learned how to make a rock!!
- Q: What has been your biggest challenge in 3D?
A: The biggest callenge for me in 3D max was to stop looking at the prospective view and look at the top front and left views when creating an object.
- Q: What would you do differently if you were to do your castle model over again?
A: If i could do my castle all over again then i would be more detailed and have less sharp edges.
- Q: Was your research sketch helpful?
A: No. I understand that it can give you a guide line and ideas but when i made my sketch i made it too detailed and it would have took me twice as long if i was to really make what i drew. so i just made a basic draft of it.
Friday, September 4, 2009
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